
The Unlucky Armor set is a special set of equipment designed to provide both offensive and defensive benefits while imposing a debuff on nearby entities. When worn together, this armor allows the player to curse entities in their vicinity, making them more vulnerable by applying a negative effect, all while offering protection to the player.
Armor Pieces
The Unlucky Armor set consists of four pieces:
Unlucky Helmet
Unlucky Chestplate
Unlucky Leggings
Unlucky Boots
Each piece of the armor offers both protection and the ability to curse nearby entities when the full set is worn. The armor is crafted to be both a defensive tool and an offensive debuffing weapon.
Individual Armor Pieces
Unlucky Helmet
Protection: 3 points
Durability: 200 uses
Enchantability: 10 (helmet slot)
Wearable Slot: Helmet
Special Effect: Provides protection for the head and activates the Unlucky Armor curse effect when the full set is worn.

Unlucky Chestplate
Protection: 8 points
Durability: 200 uses
Enchantability: 10 (chestplate slot)
Wearable Slot: Chest
Special Effect: Provides enhanced protection for the torso and enables the Unlucky Armor curse effect when worn with the full set.

Unlucky Leggings
Protection: 6 points
Durability: 200 uses
Enchantability: 10 (leggings slot)
Wearable Slot: Legs
Special Effect: Adds protection to the legs and contributes to the Unlucky Armor curse effect when worn with the full set.

Unlucky Boots
Protection: 3 points
Durability: 200 uses
Enchantability: 10 (boots slot)
Wearable Slot: Feet
Special Effect: Completes the Unlucky Armor set, offering protection for the feet and contributing to the curse ability when worn with the full set.

Special Abilities: Unlucky Armor Curse
When the full Unlucky Armor set is worn, the player gains the ability to curse nearby entities with a negative effect:
Curse Effect: Nearby entities (within a 10-block radius) will receive the Unlucky Armor curse, making them more vulnerable to damage and attacks. This negative effect is applied to any entity without an existing effect.
Effect Duration: The curse lasts for a specified period depending on the configuration.
Amplifier: The curse's potency can vary, depending on the power of the armor and any other abilities the player has equipped.